The Texaschainsaw Massacre The Game Wiki

All of these Abilities can be further tweaked and tuned in a breakout section of the metagame skill trees. Players can open up the Ability panel from within the main skill tree and add earned points to either speed up the cooldown timings, buff the Ability effects, or change key parameters of the Ability and how it functions. - Written By Matthew Szep[1]

Victims Abilities[]

  • Focused: First up we have Connie’s Focused Ability, an Ability that allows her to pick a lock much faster at the cost of stamina and her Family proximity warnings, without consuming the unlock tool.[2]
  • Life Saver: Leland can throw his weight around, literally. Use the Life Saver Ability to bump charge a Family member, stunning them. Leland can use this Ability in a variety of ways to interrupt an otherwise fatal clash with Family for himself or his friends.[3]
  • Pain is Nothing: Last but not least we have Ana, the fearless leader. Her appropriately named Ability, Pain is Nothing, significantly reduces the damage she’ll take from attacks and falls, like jumping out windows. Her additional buff is a temporary immunity to the effects of any poison.[4]
  • Heightened Sense: Sonny, our intellectual, has the Heightened Sense Ability. Triggering this will give Sonny a situational awareness buff, allowing him to detect noise made by anyone nearby, pinpointing their location and tracking their movements.[5]
  • Ultimate Escape: Ultimate Escape sure sounds like a hell of an Ability, and Julie, the sporting type, makes great use of it. When activated, Julie cannot be tracked by the Family while also getting significantly reduced stamina drain while sprinting for a short time.[6]
  • Study And Tamper: Danny is a master of Study and Tamper, honing his skills through meticulous examination of objects. This allows him to accumulate invaluable knowledge, which he deftly applies to manipulate exit interactions to the group's advantage. Whether keeping exits open for extended periods or prolonging their shutdown, Danny's strategic foresight offers a crucial edge in survival scenarios. His ability to identify and scrutinize pivotal objects underscores his pivotal role in ensuring not only his own survival but also that of the entire group.
  • Boon: Drawing on her experience as a nurse, Virginia crafts special concoctions using Sissy's flower powder, offering a potential lifeline for herself and her fellow Victims. By throwing this mixture directly at a Family member, she creates a blue cloud that temporarily blinds them, granting precious time for escape. Furthermore, her Boon Ability extends to contaminating blood buckets, causing disorientation for Family members who gather blood from them. Blinded Family members lose their ability to perform various actions, such as Leatherface's charge or overhead attack, until the blindness wears off. Additionally, attempting to collect blood from a contaminated bucket results in cancellation and momentary blindness, further impeding the Family's efforts.
  • Sweet Talk: This ability allows Maria to interact with Grandpa, enabling her to manipulate him to gain an advantage for the victims. Causes Grandpa's Sonar ability to highlight Family members instead of Victims.
  • Throw knife: Wyatt can throw knives at Family members in order to stun them. It allows him to turn off the gen, car battery, disarm the traps and silence chickens.

References[]